Charms Abyssus

Passive run modifiers — Fan, Mr. Boom, Freebie, Giant Slayer shape every expedition.

Charms — impactful item system. Lobby equip, entire expedition effects. Freebie infinite Turrets, Mr. Boom Plasma room clears, Giant Slayer Brine Revolver boss melts. Rarity, drops, synergies essential early і endgame Brine.

Charm system

One slot default. Level 7 Charm Power second slot — Soul Wheel. Lobby lock — no mid-run swap.

Notable Charms

Freebie — free Turret each room, Infinite Turret core. Ms. Boom — double explosion, Plasma meta. Fan — extra projectiles, Tesla/Engine Rifle. Giant Slayer — elite/boss damage, Deadeye Revolver. Second Wind — emergency heal boss fights.

Drop locations

Chests all areas, elite depth 2, merchant rare. Blood Aspect Charged Bounty special drops.

Build pairings

Builds hub: Turret+Freebie, Plasma+Ms. Boom, Revolver+Giant Slayer. Forge Mods stack with charms.

Frequently Asked Questions

How Charms work?
Passive run modifiers lobby loadout. One slot default; Soul Wheel Level 7 Charm Power — second slot. Persist entire expedition.
Find Charms during run?
Chests, elite kills, occasionally merchants. Common to legendary rarity.
Best Charm?
Build-dependent. Freebie Turret, Mr. Boom explosive weapons, Giant Slayer Brine Revolver bosses, Fan projectile weapons.
Change mid-run?
No — lobby selection only. Plan around weapon, ability, Blessing path.