Гайд Shotgun
B-tier close-range burst — devastating in corridors, limited at distance.
Close-range breacher — deletes in arm's reach, struggles elsewhere. B-tier trajectory: dominant Temple early, awkward Royal Abyss.
Pellet mechanics
Steep falloff, all pellets for max burst. Secondaries: slug, fan-fire, slam-fire. Ammo economy — know dash exit before full burst.
Movement gameplay
Double-dash in, point-blank, dash out. Corridors allies; Gardens courtyards traps. Anchor brawler. controls dash bindings.
Build synergies
Close-quarters/melee Blessings. Spread/range mods. Second Wind. Co-op: teammates crowd control — Tesla/Plasma group for bursts.
When to upgrade
Bottleneck past Gardens depth 2 → Tesla or Brine Revolver. Engine Rifle safer mid-range. tier list.
Depth viability
Temple 1–2 heaven. Gardens 3 ranged elites — corner ambush. Sanctuary/Royal honest assessment — spacing lesson then swap. Co-op depth 1–3 support role while teammates farm unlocks.